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I’Gremsul     Evon’Gel the Orange was the sculptor of I’Gremsul. One of the proudest of the Protodragons, her powerful handiwork is loudly declared by the scenery here. Local biases aside, the honest will often admit that I’Gremsul is the most physically amazing of the Seven Realms. It boasts the largest variety and volume of plant and animal life on the continent, made possible by immense, nutrient-rich rivers flowing down from the Tucker Mountains. These nutrients cover the realm in dense jungles and rainforests. In some areas, the jungle basins have given rise to the “swamp trees” - enormous, centuries-old plants towering 500 feet over the jungle floor. The uncivilized portions of the shadowlands beneath these megaforests are rivaled only by Chthon and Ohman's Runoff in the terrifying variety of nocturnal animal life they harbor.
    In the Alacrian Golden Age, the agricultural city of Arator used adamant and coral technology to seed I’Gremsul with modified plant life. Over time, these plants were bred into the elixirs, which continue to provide an easily accessible source of healing and health for all of Lur-Asko. Sadly, tranquil Arator was quickly defeated in the Third Alacrian Era; this is a sort of twisted blessing for I’Gremsul, as the lack of extended war means only a small amount of haywire technologicals harass the realm today. This is not to say that I’Gremsul has no challenges worthy of adventurers - outside the shadowlands, the primary form of wildlife is enormous dinosaurs, and they provide more than enough risk and danger to justify continuous adventuring.
    When the anthrosaur and dryad tribes were founded circa 300 AFA, they turned to I’Gremsul as a natural home. Uninhabited by any other major species after the Fall, the tribes found themselves uniquely suited to the peculiar challenges of the jungle. In the massive swamp trees, above the reach of the great reptiles and the shadow-terrors, the two species have both carved their storied history and built their homes.
    After the end of the Imperial Wars and the disgraceful enslavement of the dryads, I'Gremsul cities are now typically led by the joint efforts of two monarchs - an anthrosaur tlatoani and a dryadic ajaw. Having both participated in the Imperial Wars and adopted the Declaration of Methods, many tlatoani are now committed to a rejection of outside influences and a return to anthrosaur traditions. Most ajaw, meanwhile, find themselves courting trade throughout Lur-Asko in service to their people's industrial ambitions. Draconic philosophy continues to profoundly influence both species, leading even progress-minded dryads to keep their relations with other realms strictly a matter of business. Hospitality and commerce are a constant throughout the realm, but anyone attempting to change tradition or preach new ways of living will find very few followers, and those mostly among the young.
Major Cities Teuhti     Estimated population: 270,000
    Though not the first I'Gremsul city, Teuhti is definitely the largest. It is also one of the hardest to reach; outsiders must either travel by air or risk boat travel up the most dangerous stretch of River Nah’Toss. Those who do make the trip will be rewarded with astounding art, as it is here that most of the historical swamp tree carvings are found. Though invariably hospitable to visitors, the locals enjoy their seclusion and unchanging lifestyle. Despite the ever-present challenges of jungle life, the city remains a place of tranquility and tradition.
Milchimalli     Estimated population: 240,000
    Located along the largest river delta in I’Gremsul, Milchimalli was the first settlement established by the anthrosaurs and dryads. It remains the most militarily powerful city-state in the realm, though it has lost cultural supremacy to Teuhti in recent centuries. Naturally protected by dense swamp trees but surrounded by powerful wildlife, it is a haven of martial and naval training for all locals and many outsiders.
Tlapatlaloyan     Estimated population: 140,000
    The easiest I'Gremsul city to access due to its road connection and excellent docks, Tlapatlaloyan is the second oldest settlement and the first to engage in significant trade with other realms. This legacy continues today, and the city remains a center of commerce and an outsider’s gateway to the bustling I’Gremsul adventuring scene. Some other cities look down on Tlapatlaloyan for so readily embracing outsiders and their ways, but it nevertheless remains eager to share its culture and resources in exchange for outside business.
Zoconan     Estimated population: 95,000
    Though not the first species to produce hedgedoctors, anthrosaurs and dryads take naturally to the profession. The economy of Zoconan is almost completely centered around elixirs and hedgedoctors, being the largest source of both in all Lur-Asko.
Tlamatiliztli     Estimated population: 60,000
    The last anthrosaur/dryad city to be settled, Tlamatiliztli’s founding was an effort to draw closer to the Ancient Ones during the Adventuring Age. Today, Tlamatiliztli is the home base of many adventurers who specialize in exploring the city-fortress and outposts of Arator. As the Alacrian city that created the elixirs, Arator never ceases to be a source of intrigue for those seeking the next level of biological knowledge.