| Difficulty | Examples | Roll |
| Very Easy | Ladders or similar structures designed to be climbed | d4 |
| Easy | Knotted ropes, rusty ancient ladders | d6 |
| Medium | Trees, ropes, rough & uneven natural rock surfaces, heavily damaged ruin walls | d12 |
| Hard | Rough brick or cobblestone walls, smoother cliffs, most ruin walls | d20 |
| Very Hard | Smooth stone walls, well-preserved ruin walls | 3d20 |
| Distance | Examples | Hindrance | Exhaustion |
| Engagement | A short height not greater than melee range; on top of a boulder. | 0 | 1 |
| Short range | Up to the height of a typical one or two story building; a short cliff. | 1 | 3 |
| Medium range | Height of a moderately tall building; a large cliff. | 2 | 10 |
| Long range | Height of the tallest post-Fall buildings; an enormous cliff. | 4 | 25 |