Walkers     Walkers use multiple legs, regulated by adamant gyros and computers, to traverse the world much like an enormous legged creature. They were invented by Alacrian militaries during the Draconic Wars, and virtually all currently used examples are Alacris-made. Compared to other types of vehicles, they are incredibly slow and massively expensive. Even though they can be quite heavy, they are difficult to armor, and cannot be armed with a single large weapon like a tracked tank can. All these disadvantages, however, are outweighed by their amazing mobility in even the toughest terrain. In Alacrian history, walkers were invaluable in the siege of Eer'Kalla - a place most tracked vehicles cannot reach - and in several mountain assaults during the Third Era.

Driver Competence     If the driver of a walker lacks competence in walkers, they can still operate the vehicle, but with the following effects:
    -Travel speeds (of every TE) are reduced to 25%
    -Any TE travel speed that lists "with roll" cannot be used
    -Any TE travel speed of TE3 or less that does not list "with roll" now requires a roll.


Asellus
Travel Speed: 25mph
TE5: 25mph
TE4: 25mph
TE3: 20mph
TE2: 20mph
TE1: 7mph
TE0: 2mph with roll

SPD: 11
Price: 17,000
Empty Weight: 49,000 lbs.
Armor Range: 32-48 (coral)
Failure Factor: 36
Insendite used per hour:
25%
Crew: Driver
Seats: 16
Maximum Cargo Weight: 5,000
Maintenance: High (16hrs)
No Weapons
Legal Restrictions:
None

Other:

Phræk
Travel Speed: 40mph
TE5: 40mph
TE4: 40mph
TE3: 30mph
TE2: 25mph
TE1: 7mph
TE0: 2mph with roll

SPD: 17
Price: 38,000
Empty Weight: 32,000 lbs.
Armor Range: 100-150 (quartz)
Failure Factor: 31
Insendite used per hour:
20%
Crew: Driver
Seats: 2
Maximum Cargo Weight: 1,000
Charge Generation: 16
Maintenance: High (16hrs)
Fixed Weapons:

Exuro Carus x2

2 Hardpoints
Vehicle Devices:

Vehicle Kinetic Shield
Energy Reactive Armor
Seer Array I
Seeker Eye Down
Legal Restrictions:
Declaration Only
No Cities

Other:

Aræ
Travel Speed: 30mph
TE5: 30mph
TE4: 30mph
TE3: 25mph
TE2: 20mph
TE1: 6mph
TE0: 2mph with roll

SPD: 17
Price: 150,000
Empty Weight: 95,000 lbs.
Armor Range: 160-240 (quartz)
Failure Factor: 45
Insendite used per hour:
50%
Crew: Driver, commander
Commander tech competence req.: Diagnostics: 4
Seats: 2
Maximum Cargo Weight: 5,000
Charge Generation: 50
Maintenance: High (12hrs)
Fixed Weapons:

Exuro Aræ x2

4 Hardpoints
Vehicle Devices:

Vehicle Kinetic Shield
Energy Reactive Armor
VS-2 Techshield
Fire Control Computer
Seer Array II
Seeker Eye Down
Seeker Barrage Computer
Seeker Blinder
Legal Restrictions:
Declaration Only
No Cities
Road Damage

Other:

Styx
Travel Speed: 20mph
TE5: 20mph
TE4: 20mph
TE3: 15mph
TE2: 15mph
TE1: 5mph
TE0: 1mph with roll

SPD: 9
Price: 360,000
Empty Weight: 165,000 lbs.
Armor Range: 180-270 (adamant)
Frontal Armor: 280-420 (adamant)
Failure Factor: 55
Insendite used per hour:
75%
Crew: Driver, gunner, commander
Commander tech competence req.:
Diagnostics: 5
Seats: 3
Maximum Cargo Weight: 9,000
Charge Generation: 70
Maintenance: High (8hrs)
Turreted Weapons:

Exuro Carus x2

Fixed Weapons:

Exuro Lynx x2

2 Hardpoints


Vehicle Devices:

Vehicle Kinetic Shield
VSS Techshield
Fire Control Computer
Seer Array II
Seeker Eye Down
Seeker Blinder
Legal Restrictions:
Declaration Only
No Cities
Road Damage

Other: